ODA is 2D puzzle-platformer, which will challenge your "teleportation thinking" and immerse you into calm atmoshpere of retrowave.
But the game itself isn't calm. Be ready to swap anything and everything, avoid or kill your enemies and solve puzzles.

PLEASE, PLAY IN FULLSCREEN MODE (and preferably PC version :P )

Controls: W - Jump, A and D - moving in direction, left click - fire teleportation ball, right click - swap yourself with something, Q - delete all teleportation balls, R - restart  whole level (if something went wrong). Press any button after death to start from a checkpoint.

The game was made for GMTK gamejam in 48 hours by MrJackphil and Sicerat. Gamejam's theme was "Double purpose design", so we created core mechanics all about it: all your activities is connected with your "teleportation balls", that enables you to control movements, positions and sometimes even fates (to die or not to die?) of all kinds of objects around you.

This game is made for browsers.

Engine: Construct 2
SFX created with BFXR

Develovers: MrJackphil, Sicerat

Contributors: Music made by NeoCode

Follow us in Twitter @MrJackphil

PlatformsWindows, macOS, Linux, HTML5
Rated 3.0 out of 5 stars
(5 total ratings)
Made withConstruct
Tagsgmtk-gamejam, Pixel Art, Puzzle-Platformer, retrowave, vhs


ODA_ForWin32_Win64.zip 106 MB
ODA2OSX.zip 70 MB

Install instructions

To play Windows version: Download "ODA_ForWin32_Win64.zip", unzip it, choose your version of windows and open nw.exe file.


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Interesting mechanic by switching objects. With a little more polish and added scenarios, this could be a full game!

Great idea. Kinda hard to teleport to the specific ball when it's so small. Good work :)

A lot of bugs and kinks to work out, but a good idea and theme to the game.

Even though I completely exploded some boxes out of existence, I think this is my favorite one from this Jam yet?